Archive for the ‘General Gameplay’ Category

26
Sep

Reputation Quests

   Posted by: Admin   in General Gameplay, Quests

Get the reputation items and stack them in your inventory or in your vault space and exchange it all at once by getting the quest after the items. This will save space in your quest log since it is easy to reach the limit. Specially if you have normal quests and monster player quests besides reputation quests.

26
Sep

Who uses what?

   Posted by: Admin   in Crafting, General Gameplay

This information is useful for crafting and to identify the different weapons, instruments and items used by each class including level.

Armaments: Captains (20)

One-Hand Axes: All classes but Burglars and Lore-Masters

Two-Handed Axes: Champions (10), Guardians (10)

Bows: Hunters, Champions (20), Guardians(30)

Clarinet: Burglars (5), Hunters (5), Minstrels (5)

One-Handed Clubs: Captains, Champions, Guardians, Minstrels and Hunters at level 15

Crossbows: Guardians (30), Hunters (30)

Daggers: all classes but Lore-Masters

Dual Welding: Champions, Burglars (10), Hunters(15)

Flute: Minstrels at level 5

Halberds: Captains at level 15

Two-Handed Hammers: Champions (10), Guardians (10)

Harps: Minstrels at level 5

Horns: Captains (5), Champions (5), Guardians (5), Minstrels (5)

Horns: Captains (5), Champions (5), Guardians (5), Minstrels (5)

One-Handed Hammers: Hunters at level 15

Lutes: Burglars (5), Captains (5), Champions (5), Guardians (5), Hunters (5), Lore-Masters (5)

One-Handed Maces: Hunters at level 15

Medium Armor: Burglars (10), Hunters (10)

Shields: Guardians, Captains (15), Champions (15), Minstrels (20)

Spears: Captains (10), Champions (10), Guardians (10), Hunters(20)

Staffs: Lore-Masters

Two-Handed Swords: Champions (10), Guardians (10)

25
Sep

MMO Acronyms used in LOTRO

   Posted by: Admin   in General Gameplay

1H / 2H: one handed and two handed weapons.
Add / Adds: one or more monster or into the fight.
Aggro: is the invisible area sorrounding a monster where he will start attacking you. This varies depending on level and weapons.
Alt: another character from the same player. For example: I play a hunter, my alt is a minstrel.
AoE: Area of Effect. When a skill or item deals damage to an area and not to a single npc, monster or character. Example: fire.
BoE: Bind on Equip. The item will be bound (you will be not able to sell it) once equipped.
BoP: Bind on Pick Up. the item will be bounded to you once you purchase it.
Buff: a temporary increase in one or more stats… for example by eating food or using a skill.
CC:Crowd Control, a set of skills that allow players (Lore-Masters specially) to deal with more than 2 mobs at a time easily.
Crit: critical chance or critical. Related to crafting or critical hits (chance to deal more damage with a skill)
DoT: Damage over time. An effect from a skill or item that deals damage through a period of time.
DPS: Damage Per Second. A way of measuring the damage from weapons.
Dread: a modifier to your stats. Generally decreases a percentage of your skills down.
Drop Rate: the frequency a mob drops an item.
Exploit: a flaw in the game that allows to cheat.
FM: Fellowship Maneuver, also called Conjunction.
Instance: a part of the game world that is private for a group or individual. Other players getting into the instance will have their own game experience separated from each other.
LFF: Looking for Fellowship. You are alone and you are looking for a group.
LFM: Looking for More. You already have a fellowship and you are asking for more to join.
Lore: the story and history of the game world.
MA: Main Assist. The person in a fellowship that assists (hits) mobs to defend and support other players… or Tank.
Mats: materials for crafting, often refered to how many items and money required to craft an item.
Melee: close combat.
Mezz: to stun or freeze or stop a mob for a moment.
Mitigation: the ability to absorb attacks
MH: Main Healer. Normally a Minstrel and secondary classes that can heal at certain levels like Captains and Lore-Masters.
Mob: an NPC monster or creature.
Named: a monster or creature that stands among others. Usually a signature that has his own name and its unique among its species. Example: Sargurz, Karnasht, Silverclaw.
Need / Greed: the action taken when looting in a group.
Noob, Newby, l33t, N00b: an inexperienced player.
NPC: Non Player Character. A computer controled character: vendors, monsters, etc.
OMW: On My Way
Power Levelling: the action of doing quests and spending virtual money to get to higher levels faster.
PST: Please Send Tell. to send a /tell (private question).
PUG: Pick Up Group, a casual group.
Pull: the action to hit a mob to start a fight.
PvE: Playr vs. Environment.
PvP - PvMP: Player vs Player, Player vs Monster Player.
Raid: a combo of 2 to 4 Fellowships.
Regen: the process to regain morale and power (or other stats).
Reset: the action when a mob or NPC returns to its original state.
Rez: from resurrect. The action to bring back a character from being defeated.
RP: Role Playing
Spawn: the moment where a mob appears.
Tank or MT: the character inside a Fellowship that is supposed to take aggro and absorb the hits while other players try to defeat him.
TS: TeamSpeak a chat server or service
Vendor: an NPC that sells stuff.
WTB: Want to Buy
WTS: Want to Sell
WTT: Want to Trade
XP: Experience Points.
Vent, Ventrilo: hat server or system

25
Sep

Remove floating names

   Posted by: Admin   in General Gameplay

You can hit N to turn floaty names off. This will make things easier in crowded zones and your system will gain performance.

25
Sep

Taking Screenshots

   Posted by: Admin   in General Gameplay

you can automatically create a screenshot of the screen by hitting F11. You can also hit F12 to hide the user interface to have a clear view of the ambiance.

The screenshots will be automatically saved in you My Documents folder (or Documents folder in Windows Vista) inside the LOTRO folder created during the instalation.

24
Sep

Weapon Speed

   Posted by: Admin   in General Gameplay

The lower the number the faster the weapon. A 1.7 speed weapon is faster than a 2.0 speed weapon.
However if you have two weapons 1.7 and 2.0 your effective speed will be the average of those two, in this case 1.7+2.0 = 3.7. 3.7/2 = 1.85 so 1.85 will be your speed for those weapons since there is no individual animation (in auto attacks) for each one.

23
Sep

Selecting just one item from a stack

   Posted by: Admin   in General Gameplay

The inventory items are grouped in stacks. Some items allow 15 items stacked (like some food) or 50 for wood, hides, etc. So to select just one or two, or whatever number simply do this:

Press SHIFT and drag and drop the stacked item to an empty inventory cell. A new menu window will appear to ask you how many of those you want to get / split.

In the cases that you have two stacks of something you can use the same feature to add those two together. Works the same as splitting.

23
Sep

Sold an item to a vendor by mistake?

   Posted by: Admin   in General Gameplay

If you sold an item to an NPC (Non Player Character or Vendor) you can check the Buyback tab to recover the last 16 sold items at the same price. This will keep the last 16 until you logout.

In the other hand you can click on the Lock icon to lock that item to your inventory. This will prevent selling things like horses since the selling prices is much much lower to the right price so in that case even a buyback will cost you more than 1 silver.

22
Sep

Basic Stats Explained

   Posted by: Admin   in General Gameplay

1. Morale: the green bar and basically all you can get hit before getting incapacitated.
2. Power: the thing your skill uses to work. If you run out of it you won’t be able to perform any skills.
3. Might: melee damage, ability to block and parry attacks that can be parried and common damage reduction (also called mitigation) that’s your reaction to better absorb common, fire & shadow attacks.
4. Agility: better chance to not miss an attack, more evade and parry chance, better ranged damage (ranged attacks and weapons) and better chance to make critical hits (one of a kind hits that deal more damage).
5. Vitality: more maximum morale, faster morale regeneration while not in combat, better fire & shadow reduction, better wound, decease and poison resistance.
6. Will: more power, more power regeneration out of combat, more fear resistance.
7. Fate: morale and power regeneration In Combat. Also helps on achieving critical hits on a foe.

21
Sep

Locations and coordinates

   Posted by: Admin   in General Gameplay

If you need to follow coordinates an easy way to know where you are is sending a tell with this format:

/tell YOURNAMEHERE ;loc

17
Sep

How to create a Kinship

   Posted by: Admin   in General Gameplay

In order to make a kinship you must be at least level 5, visit a Clerk of Kinships (Duillond, Bree) and buy a kinship charter (5 silver and 12 copper). You will need to have 6 members to create a kinship or after 24 hours it will be deleted. Be sure to keep that as a minimum.

kinship Ranks

You get some benefits while your kinship grows older

Rank 1 - Kinship Chat
Rank 2 - Message of the Day
Rank 3 (3 days) - Kinship Titles
Rank 4 (10 days) - Officers Chat
Rank 5 (30 days) - Kinship Mail
Rank 6 (60 days) - Kinship Auctions

17
Sep

Disabling floating names

   Posted by: Admin   in General Gameplay

Hit N to disable floating names. This also helps to gain performance. The game will rn smoother in a not so fast machine.

17
Sep

Walking and Running

   Posted by: Admin   in General Gameplay

Hit Ins (Insert) to toggle between run and walk mode.

17
Sep

Enemy Levels and Ranks

   Posted by: Admin   in General Gameplay, Group Combat, Solo Combat

LOTRO has a color description for each level group:

Grey - Enemy is 9 or more levels below you (you get no XP for the killing)
Green - Enemy is 6-8 levels below you
Light Blue - Enemy is 3-5 levels below you
Blue - Enemy is 1-2 levels below you
White - Enemy is the same level as you
Yellow - Enemy is 1-2 levels above you
Orange - Enemy is 3-4 levels above you
Red - Enemy is 5-7 levels above you
Purple - Enemy is 8 or more levels above you

Ranks

Swarm (Green): some nature mobs, bats, roots.
Normal (Blue): wolves, humanoids, these is the common group.
Signature: the one of a kind… harder to kill but still soloable.
Elite (Eye of Sauron): hard to kill.Require special skills combinations or small fellowship.
Elite Master (Eye of Sauron + 4 Spikes): hard to kill. Requires Fellowship.
Nemesis (Elite + 6 Spikes): harder to kill.
Arch-Nemesis (Elite + Flaming Eye): Nazgul and other creatures.

17
Sep

Taking a Screenshot

   Posted by: Admin   in General Gameplay

You can take a screenshot by hitting F11. You can also disable all the UI (to get a clear view of the environment) with F12.
Find the screenshots in your Documents folder.